TEC Ships | Advent Ships | Vasari Ships

How to use

The right section shows the damage of the ship's weapons for front, back, left and right respectively, with "one shot" damage above and the average DPS below. Click on the ship name or picture to see more detailed information, including its various powers.


Progenitor Mothership
CapitalShip
Ship statistics
Hull Points: 2350 / +70
Shield Points: 1450 / +175
Armor: 3 / +0.375
AntiMatter: 265 / +35
Command Points: 1.2 / +0.25
Weapon Cooldown:2 %
Damage Increase:6 %
Weapons
Plasma
Laser
1
Ø 0
0
Ø 0
90
Ø 15
90
Ø 15
30
Ø 6
0
Ø 0
30
Ø 6
30
Ø 6
Damage TypeEnergyCooldown6
Damage TypeEnergyCooldown5
Abilities
Colonize
Sends supplies and personnel down to the surface of the planet to create a new outpost. For a brief time, this planet will also build structures more quickly.
Level Exp AC CD Range
1 0 90 120 5000
2 2 90 90 5000
3 4 90 60 5000
Malice
Causes affected enemies to suffer damage whenever any one of them is damaged by weapons fire.
Level Exp AC CD Range
1 0 90 20 8000
2 2 90 20 8000
3 4 90 20 8000
Shield Regeneration
Regenerates the shields of nearby friendly targets over time.
Level Exp AC CD Duration
1 0 100 20 8
2 2 100 20 8
3 4 100 20 8
Resurrection
The spirits of a destroyed ship's crew are psionically transfered to the crew of the target ship, boosting the target ship's level to that of the destroyed one.
Level Exp AC CD Range Duration
1 5 100 120 5000 8
Producers
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