TEC Ships | Advent Ships | Vasari Ships

How to use

The right section shows the damage of the ship's weapons for front, back, left and right respectively, with "one shot" damage above and the average DPS below. Click on the ship name or picture to see more detailed information, including its various powers.


Radiance Battleship
CapitalShip
Ship statistics
Hull Points: 2200 / +90
Shield Points: 1750 / +180
Armor: 4.5 / +0.4
AntiMatter: 240 / +20
Command Points: 0.8 / +0.2
Weapon Cooldown:3 %
Damage Increase:5 %
Weapons
Beam
Plasma
Laser
105
Ø 15
0
Ø 0
0
Ø 0
0
Ø 0
55
Ø 10
0
Ø 0
0
Ø 0
0
Ø 0
0
Ø 0
0
Ø 0
80
Ø 13
80
Ø 13
Damage TypeEnergyCooldown7
Damage TypeEnergyCooldown5.5
Damage TypeEnergyCooldown6
Abilities
Detonate Antimatter
De-stabilizes the Antimatter reserves on the target, causing a portion of it to combust and deal damage over time. The target is also unable to use antimatter for abilities over this time period.
Level Exp AC CD Range AM drained /sec Damage done /sec Duration
1 0 60 20 4500 10 16.666667 12
2 2 60 20 4500 10 26.666667 15
3 4 60 20 4500 10 33.333333 18
Effects
Abilities disabled
Animosity
Antagonizes nearby hostile forces into attacking this ship over their current targets.
Level Exp AC CD Duration
1 0 65 35 20
2 2 65 35 20
3 4 65 35 20
Energy Absorption
Provides a slight increase to armor and converts part of any energy attacks against this capital ship into antimatter.
Level Exp AM/Damage ratio Armor
1 0 5 % 1
2 2 10 % 2
3 4 15 % 3
Cleansing Brilliance
All targets within a column are consumed in a devastating pillar of light.
Level Exp AC CD Range Duration
1 5 150 75 8000 2
Producers
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